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Days gone review
Days gone review










But the highlights aren't the norm for Days Gone's nearly 30-hour critical path. There are some particularly effective scenes though, like Deacon trying to get his friend Boozer to a doctor, or. Days Gone doesn't surprise in that respect. There are a few twists to the tale which are telegraphed pretty early, but you've seen these stories of people surviving in the post-apocalypse. He's a man lost, lacking charisma or even a stronger presence to set him alongside Kratos or The Last of Us' Joel. Days Gone frequently jumps back to before the outbreak, highlighting a more humane and charismatic Deacon, while his Sarah-less counterpart is myopic and brusque. Deacon continually throws his weight around, and it's acknowledged by several supporting cast members that his actions are poorly thought out at best and getting people killed at worst. That's not a problem with the acting by Sam Witwer (Starkiller in The Force Unleashed, also Smallville, Being Human, and Supergirl), but more how he's presented. I honestly didn't enjoy him for a large part of the game. Which is to say, Deacon is a bit of a dick. Deacon can sometimes come across like a sullen child. The overall thrust of Days Gone is both about why Deacon is such a survivor, but also the soul he's lost in the process. These storylines pull Deacon in different directions, whether that's helping out one of the various camps, like the Truther survivalist camp of Copeland or civilized commute of Lost Lakes to the south, taking on bounties, or finding out what secretive government agency NERO is up to. Whereas that game was a fairly linear adventure with a heavy focus on stealth, Days Gone seeks to differentiate itself by being an open-world affair.ĭays Gone separates its overall tale into various storylines: collections of missions with the same theme. Even Bend Studio parent company Sony Interactive Entertainment has published the acclaimed The Last of Us. The recently-released World War Z was a co-op experience fighting hordes of zombies. It's the focus of The Walking Dead, a particularly popular multimedia franchise with several games. The post-apocalypse after a zombie outbreak isn't particularly fresh ground to cover. He needs money and supplies so he and his friend Boozer can ride North, leaving the past behind. Now he's a hard-driven' sonofagun, willing to do whatever he can for the highest bidder. John-Deke to his friends, enemies, and really anyone within earshot for some reason-was a member of a biker gang who lost his girlfriend Sarah in the anarchy of the initial outbreak. (Yes, they're zombies, but that's the name they want you to use, so let's go with it.) Deacon St. A viral outbreak turned humanity into monsters, with those infected with the virus turning into Freakers. It's an odd choice, one that feels potentially correct thematically, but not right for players.ĭays Gone is the story of a world fallen in disrepair and chaos. Instead, you have to fight, trudge, and cajole Days Gone to show you the goods. It's content to close whole parts of itself off from you for much of the game. John, does not want to let you know what's going on underneath the surface. Days Gone, like its protagonist Deacon St.












Days gone review